Character Customization Utilizing Mutable-Plugin

February 9, 2025

References: Mutable Tutorial

Why'd I do this?

🚀 Way More Performance

  • Drastically reduced draw calls (1 material!)
  • Only 1 texture lookup. All needed textures are merged.
  • Only 1 SkeletalMeshComponent 🤯

💸 Saved Development Time

  • Code is shared between all body parts
  • Real-time preview of all modifications!

What does it look like?

Full Overview

What's the difference?

Before, we had over 150 draw calls spread across 20 SkeletalMeshComponents👎. HighDraw

And now?👀 Just 3 draw calls with ONE SkeletalMeshComponent! How awesome is that?! 😎 LowDraw

Conclusion

If you're still using the old method to create modular characters in Unreal Engine, you're seriously missing out! 🙌 Mutable is the future — don’t get left behind, gamer!